#include "gamelevelscene.h"

GameLevelScene::GameLevelScene()
{
    mGameLevelScene=new QGraphicsScene;
    LevelBtn1=new Btn(QPixmap(":/new/prefix1/pic/Fir1.png"));
    LevelBtn1->setPos(50,170);
    LevelBtn2=new Btn(QPixmap(":/new/prefix1/pic/F2.jpg"));
    LevelBtn2->setPos(220,440);
    LevelBtn3=new Btn(QPixmap(":/new/prefix1/pic/F2.jpg"));
    LevelBtn3->setPos(340,690);
    LevelBtn4=new Btn(QPixmap(":/new/prefix1/pic/ReturnButton.png"));
    LevelBtn4->setPos(1200,880);
    mBackGround.setPixmap(QPixmap(":/new/prefix1/pic/nBackGround.png"));
    mGameLevelScene->addItem(&mBackGround);
    mGameLevelScene->addItem(LevelBtn1);
    mGameLevelScene->addItem(LevelBtn2);
    mGameLevelScene->addItem(LevelBtn3);
    mGameLevelScene->addItem(LevelBtn4);
}
